beginscendatascript;
begindefineitem 499;
	import = 42;
begindefineitem 42;
	it_identified = 1;
begindefineitem 499;
	import = 58;
begindefineitem 58;
	it_identified = 1;
begindefineitem 499;
	import = 133;
begindefineitem 133;
	it_identified = 1;
begindefineitem 499;
	import = 143;
begindefineitem 143;
	it_identified = 1;
begindefineitem 499;
	import = 148;
begindefineitem 148;
	it_identified = 1;
begindefineitem 499;
	import = 225;
begindefineitem 225;
	it_identified = 1;
begindefineitem 499;
	import = 220;
begindefineitem 220;
	it_identified = 1;
begindefineitem 499;
	import = 443;
begindefineitem 443;
	it_identified = 1;
	
begindefineitem 498;
	import = 42;
begindefineitem 42;
	import = 498;
	it_encumbrance = 2;
	it_identified = 1;
begindefineitem 445;
	import = 299;
	it_value = 0;
	it_name = "Bracelet";
	it_full_name = "The Lady's Favor";
	it_magic = 0;
	it_ability_1 = 81;
	it_ability_str_1 = 1;
	//it_ability_2 = 88;
	//it_ability_str_2 = 2;
	it_ability_2 = 84;
	it_ability_str_2 = 10;
	it_value = 800;
	it_icon_adjust = 0;
	it_identified = 1;
begindefineitem 450;
	clear;
	it_name = "Axe";
	it_full_name = "Battle-axe";
	it_identified = 1;
	it_variety = 1;
	it_damage_per_level = 6;
	it_bonus = 3;
	it_weapon_skill_used = 4;
	it_floor_which_sheet = 1005;
	it_floor_which_icon = 1;
	it_inventory_icon = 2;
	it_value = 150;
	it_weight = 50;
begindefineitem 451;
	clear;
	import = 146;
	it_name = "Fists";
	it_full_name = "Fists";
	it_identified = 1;
	it_variety = 2;
	it_damage_per_level = 6;
	it_bonus = 0;
	it_weapon_skill_used = 4;
	it_cursed = 1;
	it_value = 0;
	it_weight = 0;
	it_ability_1 = 	21;
	it_ability_str_1 = 5;
begindefineitem 452;
	clear;
	import = 210;
	it_name = "Bracelet";
	it_full_name = "Shielding Bracelet";
	it_identified = 1;
	it_ability_1 = 	85;
	it_ability_str_1 = 15;
begindefineitem 453;
	clear;
	import = 307;
	it_name = "Ankh";
	it_full_name = "Ankh";
	it_identified = 1;
	it_ability_1 = 	164;
	it_ability_str_1 = 1;
	it_ability_2 = 	0;
	it_variety = 21;
	it_charges = 0;
	it_value = 200;
begindefineitem 454;
	clear;
	import = 213;
	it_name = "Ribbon";
	it_full_name = "Ribbon";
	it_identified = 1;
	it_once_per_day = 1;
	it_charges = 0;
	it_protection = 0;
	it_bonus = 0;
	it_ability_1 = 83;
	it_ability_str_1 = 5;
	it_ability_2 = 	80;
	it_ability_str_2 = -4;
	it_ability_3 = 	121;
	it_ability_str_3 = 100;
	it_charges = 0;
	it_value = 1200;
begindefineitem 455;
	clear;
	import = 17;
	it_full_name = "Cloak of Shadows";
	it_identified = 1;
	it_protection = 0;
	it_bonus = 0;
	it_ability_1 = 	83;
	it_ability_str_1 = 4;
	it_value = 2000;
begindefineitem 456;
	import = 21;
	it_full_name = "Gossamer Mail";
	it_floor_which_sheet = 1037;
	it_floor_which_icon = 8;
	it_inventory_icon = 9;
	it_protection = 15;
	it_bonus = 10;
	it_identified = 1;
	it_value = 500;
	it_ability_1 = 83;
	it_ability_str_1 = 1;
	it_ability_2 = 57;
	it_ability_str_2 = 3;
begindefineitem 457;
	import = 57;
	it_full_name = "Envenomed Rapier";
	//it_protection = 15;
	//it_bonus = 10;
	it_identified = 1;
	it_floor_which_sheet = 1036;
	it_floor_which_icon = 8;
	it_inventory_icon = 9;
	it_damage_per_level = 6;
	it_bonus = 4;
	it_ability_1 = 72;
	it_ability_str_1 = 25;
	//it_value = 500;
begindefineitem 458;
	import = 367;
	it_full_name = "Sprinter's Shoes";
	it_protection = 0;
	it_bonus = 0;
	it_ability_1 = 61;
	it_ability_str_1 = 2;
	it_ability_2 = 0;
	it_identified = 1;
	it_value = 1000;
begindefineitem 459;
	import = 138;
	it_full_name = "Grim Mask";
	it_protection = 10;
	it_bonus = 0;
	it_magic = 0;
	it_ability_1 = 58;
	it_ability_str_1 = 20;
	it_ability_2 = 87;
	it_ability_str_2 = 30;
	it_identified = 1;
	it_value = 200;
	it_icon_adjust = 16;
begindefineitem 460;
	clear;
	import = 22;
	it_name = "Robes";
	it_full_name = "Tattered Robes";
	it_identified = 1;
	it_value = 0;
	it_protection = 10;
	it_bonus = 5;
	it_icon_adjust = 25;
begindefineitem 461;
	clear;
	import = 56;
	it_name = "Torch";
	it_full_name = "Torch";
	it_identified = 1;
	it_value = 0;
	it_protection = 0;
	it_floor_which_sheet = 1022;
	it_floor_which_icon = 2;
	it_inventory_icon = 3;
	it_icon_adjust = 0;
	it_ability_1 = 70;
	it_ability_str_1 = 25;
begindefineitem 462;
	clear;
	import = 22;
	it_name = "Robes";
	it_full_name = "Order Robes";
	it_identified = 1;
	it_value = 0;
	it_protection = 10;
	it_bonus = 5;
	it_icon_adjust = 0;
begindefineitem 463;
	import = 138;
	it_name = "Mask";
	it_full_name = "Grim Mask";
	it_protection = 10;
	it_magic = 0;
	it_bonus = 10;
	it_once_per_day = 1;
	it_charges = 0;
	it_ability_1 = 58;
	it_ability_str_1 = 20;
	it_ability_2 = 87;
	it_ability_str_2 = 50;
	it_ability_3 = 123;
	it_ability_str_3 = 100;
	it_identified = 1;
	it_value = 600;
	it_icon_adjust = 16;
begindefineitem 464;
	import = 211;
	it_name = "Amulet";
	it_full_name = "Sole Survivor";
	it_value = 1000;
	it_protection = 0;
	it_bonus = 0;
	it_once_per_day = 1;
	it_charges = 0;
	it_ability_1 = 55;
	it_ability_str_1 = 8;
	it_ability_2 = 13;
	it_ability_str_2 = 2;
	it_ability_3 = 138;
	it_ability_str_3 = 20;
	it_identified = 1;
	//it_icon_adjust = 16;
begindefineitem 465;
	import = 129;
	it_floor_which_sheet = 1031;
	it_floor_which_icon = 5;
	it_inventory_icon = 4;
	it_name = "Shackles";
	it_full_name = "An Unexpected Reprieve";
	it_magic = 0;
	it_protection = 0;
	it_bonus = 0;
	it_encumbrance = 6;
	it_ability_1 = 88;
	it_ability_str_1 = 6;
	it_ability_2 = 19;
	it_ability_str_2 = 5;
	it_identified = 1;
	it_value = 1000;
	//it_icon_adjust = 4;

begindefineitem 498;
	import = 384;
begindefineitem 384;
	import = 498;
	it_name = "Throwing Daggers";
	it_full_name = "Throwing Daggers";
	it_damage_per_level = 5;
	it_floor_which_sheet = 200;
	it_floor_which_icon = 0;
	it_inventory_icon = 1;
	it_charges = 10;
begindefineitem 498;
	import = 228;
begindefineitem 228;
	import = 498;
	it_identified =1 ;
begindefineitem 498;
	import = 233;
begindefineitem 233;
	import = 498;
	it_identified =1 ;

begindefinecreature 255;
	import = 7;
begindefinecreature 7;
	import = 255;
	cr_level = 8;
	cr_hp_bonus = 20;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 5;
	cr_amount_stat_adjust 1 = 2;
	cr_what_stat_adjust 2 = 1;
	cr_amount_stat_adjust 2 = 5;
	cr_natural_armor = 5;
begindefinecreature 255;
	import = 9;
begindefinecreature 9;
	import = 255;
	cr_level = 9;
	cr_what_stat_adjust 0 = 1;
	cr_amount_stat_adjust 0 = 4;
begindefinecreature 255;
	import = 13;
begindefinecreature 13;
	cr_which_sheet = 561;
	
begindefinecreature 255;
	import = 10;
begindefinecreature 10;
	cr_what_stat_adjust 0 = 12;
	cr_amount_stat_adjust 0 = 5;

begindefinecreature 234;
	import = 19;
	cr_level = 15;
	cr_small_or_large_template = 0;
	cr_name = "Bounty Hunter";
	cr_which_sheet = 550;
	cr_hp_bonus = 150;
	cr_what_stat_adjust 2 = 7;
	cr_amount_stat_adjust 2 = 8;
	cr_start_item 0 = 27;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 27;
	cr_start_item_chance 1 = 0;
	cr_start_item 2 = 52;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 52;
	cr_start_item_chance 3 = 0;
	cr_start_item 4 = 2;
	cr_start_item_chance 4 = 50;
	cr_start_item 5 = 258;
	cr_start_item_chance 5 = 100;
	cr_start_item 6 = 384;
	cr_start_item_chance 6 = 100;
	cr_start_item 7 = 384;
	cr_start_item_chance 7 = 100;

begindefinecreature 235;
	import = 123;
	cr_name = "Half-Axe";
	cr_hp_bonus = 100;
	cr_which_sheet = 1508;
	cr_start_item 0 = 450;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 30;
	cr_start_item_chance 1 = 100;
	cr_start_item 2 = 141;
	cr_start_item_chance 2 = 100;
	cr_start_item_chance 3 = 0;
	cr_start_item_chance 4 = 0;
	cr_start_item_chance 5 = 0;
	cr_start_item_chance 6 = 0;
	cr_start_item_chance 7 = 0;
begindefinecreature 236;
	import = 188;
	cr_name = "Horse";
	cr_which_sheet = 551;
begindefinecreature 237;
	import = 131;
	cr_hp_bonus = 100;
	cr_name = "???";
	cr_which_sheet = 552;
begindefinecreature 238;
	clear;
	cr_level = 17;
	cr_name = "Logan";
	cr_which_sheet = 560;
	cr_what_stat_adjust 0 = 21;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 4;
	cr_amount_stat_adjust 1 = 2;
	cr_what_stat_adjust 2 = 1;
	cr_amount_stat_adjust 2 = 5;
	cr_start_item 0 = 40;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 36;
	cr_start_item_chance 1 = 0;
	cr_start_item 2 = 132;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 133;
	cr_start_item_chance 3 = 0;
	cr_start_item 4 = 56;
	cr_start_item_chance 4 = 100;
	cr_start_item 5 = 57;
	cr_start_item_chance 5 = 0;
	cr_start_item 6 = 3;
	cr_start_item_chance 6 = 0;
	cr_start_item 7 = 225;
	cr_start_item_chance 7 = 0;
	cr_hp_bonus = 250;
	cr_default_attitude = 2;
	cr_natural_armor = 8;
	cr_small_or_large_template = 1;
begindefinecreature 239;
	import = 15;
	cr_name = "Mage";
	cr_which_sheet = 553;
	cr_hp_bonus = 175;
	cr_natural_armor = 15;
	cr_default_strategy = 11;
begindefinecreature 240;
	import = 123;
	cr_level = 11;
	cr_name = "Zealot";
	cr_which_sheet = 554;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 1;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 2;
	cr_what_stat_adjust 2 = 5;
	cr_amount_stat_adjust 2 = 1;
begindefinecreature 241;
	import = 123;
	cr_level = 15;
	cr_name = "Samael";
	cr_hp_bonus = 200;
	cr_which_sheet = 555;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 2;
	cr_amount_stat_adjust 1 = 3;
	cr_what_stat_adjust 2 = 5;
	cr_amount_stat_adjust 2 = 5;
begindefinecreature 242;
	import = 133;
	cr_level = 16;
	cr_name = "Merchant";
	cr_hp_bonus = 250;
	cr_natural_armor = 25;
	cr_small_or_large_template = 1;
	cr_which_sheet = 556;
	cr_what_stat_adjust 0 = 23;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 1;
	cr_what_stat_adjust 2 = 0;
	cr_amount_stat_adjust 2 = 2;
begindefinecreature 243;
	import = 12;
	cr_level = 20;
	cr_name = "Father Kay";
	cr_hp_bonus = 100;
begindefinecreature 244;
	import = 11;
	cr_level = 16;
	cr_name = "Adrianna";
	cr_which_sheet = 559;
	cr_hp_bonus = 150;
	cr_special_abil = 20;
	cr_what_stat_adjust 0 = 12;
	cr_amount_stat_adjust 0 = 0;
	cr_attack_1 = 5;
	cr_attack_1_type = 6;
	cr_start_item 0 = 31;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 32;
	cr_start_item_chance 1 = 0;
	cr_start_item 2 = 56;
	cr_start_item_chance 2 = 0;
	cr_start_item 3 = 57;
	cr_start_item_chance 3 = 0;
	cr_start_item 4 = 16;
	cr_start_item_chance 4 = 100;
	cr_start_item 5 = 2;
	cr_start_item_chance 5 = 0;
	cr_start_item 6 = 283;
	cr_start_item_chance 6 = 0;
	cr_start_item 7 = 220;
	cr_start_item_chance 7 = 0;
begindefinecreature 245;
	import = 1;
	cr_name = "Sailor";
	cr_which_sheet = 557;
begindefinecreature 246;
	import = 123;
	cr_level = 15;
	cr_name = "Zealot";
	cr_which_sheet = 554;
	cr_hp_bonus = 250;
	cr_natural_armor = 20;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 4;
	cr_what_stat_adjust 2 = 5;
	cr_amount_stat_adjust 2 = 2;
begindefinecreature 247;
	import = 6;
	cr_which_sheet = 562;
begindefinecreature 248;
	import = 16;
	cr_name = "Bottom";
	cr_which_sheet = 563;

begindefinecreature 249;
	import = 123;
	cr_level = 12;
	cr_name = "Zealot";
	cr_which_sheet = 554;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 2;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 3;
	cr_what_stat_adjust 2 = 5;
	cr_amount_stat_adjust 2 = 2;
begindefinecreature 250;
	import = 123;
	cr_level = 16;
	cr_name = "Samael";
	cr_hp_bonus = 300;
	cr_which_sheet = 555;
	cr_what_stat_adjust 0 = 4;
	cr_amount_stat_adjust 0 = 5;
	cr_what_stat_adjust 1 = 1;
	cr_amount_stat_adjust 1 = 3;
	cr_what_stat_adjust 2 = 5;
	cr_amount_stat_adjust 2 = 5;
begindefinecreature 251;
	import = 19;
	cr_level = 11;
	cr_small_or_large_template = 0;
	cr_name = "Intruder";
	cr_which_sheet = 550;
	cr_hp_bonus = 50;
	cr_what_stat_adjust 2 = 7;
	cr_amount_stat_adjust 2 = 2;
	cr_start_item 0 = 27;
	cr_start_item_chance 0 = 100;
	cr_start_item 1 = 27;
	cr_start_item_chance 1 = 0;
	cr_start_item 2 = 52;
	cr_start_item_chance 2 = 100;
	cr_start_item 3 = 52;
	cr_start_item_chance 3 = 0;
	cr_start_item 4 = 2;
	cr_start_item_chance 4 = 50;
	cr_start_item 5 = 258;
	cr_start_item_chance 5 = 0;
	cr_start_item 6 = 384;
	cr_start_item_chance 6 = 100;
	cr_start_item 7 = 384;
	cr_start_item_chance 7 = 0;
begindefinecreature 252;
	import = 123;
	cr_level = 12;
	cr_name = "Prisoner";
	cr_which_sheet = 564;
	cr_small_or_large_template = 0;


begindefineterrain 391;
	import = 398;
	te_which_icon = 20;
	te_which_sheet = 500;
	te_full_move_block = 0;
begindefineterrain 392;
	import = 399;
	te_which_icon = 21;
	te_which_sheet = 500;
	te_full_move_block = 0;
begindefineterrain 455;
	import = 398;
begindefineterrain 398;
	import = 455;
	te_full_move_block = 0;
begindefineterrain 455;
	import = 399;
begindefineterrain 399;
	import = 455;
	te_full_move_block = 0;

begindefineterrain 420;
	import = 151;
	te_which_icon = 0;
	te_second_icon = 1;
	te_which_sheet = 500;

begindefineterrain 421;
	import = 153;
	te_which_icon = 2;
	te_which_sheet = 500;

begindefineterrain 422;
	import = 153;
	te_which_icon = 3;
	te_which_sheet = 500;

begindefineterrain 423;
	import = 153;
	te_which_icon = 4;
	te_which_sheet = 500;

begindefineterrain 424;
	import = 153;
	te_which_icon = 5;
	te_which_sheet = 500;

begindefineterrain 425;
	import = 151;
	te_which_icon = 6;
	te_second_icon = 7;
	te_which_sheet = 500;

begindefineterrain 426;
	import = 151;
	te_which_icon = 8;
	te_second_icon = 9;
	te_which_sheet = 500;

begindefineterrain 427; //fake door, N
	import = 138;
	te_full_move_block = 0;
	te_name = "Door";
	te_which_sheet = 500;
	te_which_icon = 22;
	te_icon_offset_x = 22;
	te_icon_offset_y = -16;

begindefineterrain 431; //pews (north side of the square)
	import = 170;
	te_which_sheet = 500;
	te_which_icon = 12;
	te_icon_offset_x = 11;
	te_icon_offset_y = -7;
begindefineterrain 432; //pews (west side of the square)
	import = 171;
	te_which_sheet = 500;
	te_which_icon = 13;
	te_icon_offset_x = -11;
	te_icon_offset_y = -7;
begindefineterrain 430; //pews (south side of the square)
	import = 172;
	te_which_sheet = 500;
	te_which_icon = 11;
	te_icon_offset_x = -11;
	te_icon_offset_y = 7;
begindefineterrain 433; //pews (east side of the square)
	import = 173;
	te_which_sheet = 500;
	te_which_icon = 10;
	te_icon_offset_x = 9;
	te_icon_offset_y = 6;
begindefineterrain 434;
	import = 222;
	te_name = "Altar";
	te_which_sheet = 500;
	te_which_icon = 14;
begindefineterrain 435;
	import = 289;
	te_name = "Wooden Stairs";
	te_which_sheet = 500;
	te_which_icon = 25;
	te_icon_adjust = 16;
begindefineterrain 436;
	import = 290;
	te_name = "Wooden Stairs";
	te_icon_adjust = 16;
	te_which_sheet = 500;
	te_which_icon = 26;
begindefineterrain 437;
	import = 291;
	te_name = "Wooden Stairs";
	te_icon_adjust = 16;
	te_which_sheet = 500;
	te_which_icon = 27;
begindefineterrain 438;
	import = 292;
	te_name = "Wooden Stairs";
	te_icon_adjust = 16;
	te_which_sheet = 500;
	te_which_icon = 28;
begindefineterrain 439;
	import = 257;
	te_name = "Wooden Table";
	te_icon_adjust = 0;
	te_which_sheet = 500;
	te_which_icon = 15;
	te_ed_which_sheet = 100;
	te_ed_which_icon = 26;
begindefineterrain 440;
	te_which_icon = 16;
	te_ed_which_icon = 27;
begindefineterrain 442;
	te_icon_adjust = 16;;
	te_which_icon = 15;
	te_ed_which_icon = 26;
	te_ed_icon_adjust = 16;
begindefineterrain 443;
	te_which_icon = 16;
	te_ed_which_icon = 27;
begindefineterrain 441;
	te_name = "Granite Counter";
	te_icon_adjust = 0;
	te_which_icon = 29;
	te_ed_which_icon = 23;
begindefineterrain 444;
	import = 293;
	te_name = "Ramp";
	te_which_sheet = 500;
	te_which_icon = 30;
begindefineterrain 445;
	import = 294;
	te_name = "Ramp";
	te_which_sheet = 500;
	te_which_icon = 31;
begindefineterrain 446;
	import = 295;
	te_name = "Ramp";
	te_which_sheet = 500;
	te_which_icon = 32;
begindefineterrain 447;
	import = 296;
	te_name = "Ramp";
	te_which_sheet = 500;
	te_which_icon = 33;
begindefineterrain 448;
	import = 202;
	te_name = "Barrel";
	te_which_sheet = 707;
	te_which_icon = 5;
	te_ed_which_sheet = 680;
	te_ed_which_icon = 75;
begindefineterrain 449;
	te_name = "Crate";
	te_which_icon = 6;
	te_ed_which_icon = 76;
begindefineterrain 450;
	te_name = "3xlight";
	import = 267;
	te_light_radius = 3;
begindefineterrain 451;
	import = 293;
	te_suppress_floor = 0;
	te_name = "Wood Stairs";
	te_which_sheet = 500;
	te_which_icon = 42;
	te_second_icon = 17;
begindefineterrain 452;
	import = 294;
	te_suppress_floor = 0;
	te_name = "Wood Stairs";
	te_which_sheet = 500;
	te_which_icon = 43;
	te_second_icon = 18;
begindefineterrain 453;
	import = 295;
	te_name = "Wood Stairs";
	te_which_sheet = 500;
	te_which_icon = 19;
begindefineterrain 454;
	import = 296;
	te_name = "Wood Stairs";
	te_which_sheet = 500;
	te_which_icon = 24;

begindefineterrain 455;
	import = 154;
	te_name = "Townsman";
	te_which_sheet = 1503;
	te_which_icon = 0;
begindefineterrain 456;
	te_name = "Townswoman";
	te_which_sheet = 1504;
	te_which_icon = 0;
begindefineterrain 457;
	te_name = "Townswoman";
	te_which_sheet = 1505;
	te_which_icon = 0;
begindefineterrain 458;
	te_name = "Townsman";
	te_which_sheet = 1506;
	te_which_icon = 0;

begindefineterrain 459;
	te_name = "Townsman";
	te_which_sheet = 1503;
	te_which_icon = 1;
begindefineterrain 460;
	te_name = "Townswoman";
	te_which_sheet = 1504;
	te_which_icon = 1;
begindefineterrain 461;
	te_name = "Townswoman";
	te_which_sheet = 1505;
	te_which_icon = 1;
begindefineterrain 462;
	te_name = "Townsman";
	te_which_sheet = 1506;
	te_which_icon = 1;

begindefineterrain 463;
	te_name = "Townsman";
	te_which_sheet = 1503;
	te_which_icon = 2;
begindefineterrain 464;
	te_name = "Townswoman";
	te_which_sheet = 1504;
	te_which_icon = 2;
begindefineterrain 465;
	te_name = "Townswoman";
	te_which_sheet = 1505;
	te_which_icon = 2;
begindefineterrain 466;
	te_name = "Townsman";
	te_which_sheet = 1506;
	te_which_icon = 2;

begindefineterrain 467;
	te_name = "Townsman";
	te_which_sheet = 1503;
	te_which_icon = 3;
begindefineterrain 468;
	te_name = "Townswoman";
	te_which_sheet = 1504;
	te_which_icon = 3;
begindefineterrain 469;
	te_name = "Townswoman";
	te_which_sheet = 1505;
	te_which_icon = 3;
begindefineterrain 470;
	te_name = "Townsman";
	te_which_sheet = 1506;
	te_which_icon = 3;

begindefineterrain 471;
	te_name = "Townsman";
	te_which_sheet = 1575;
	te_which_icon = 0;
begindefineterrain 472;
	te_name = "Townswoman";
	te_which_sheet = 1576;
	te_which_icon = 0;

begindefineterrain 473;
	te_name = "Townsman";
	te_which_sheet = 1575;
	te_which_icon = 1;
begindefineterrain 474;
	te_name = "Townswoman";
	te_which_sheet = 1576;
	te_which_icon = 1;

begindefineterrain 475;
	te_name = "Townsman";
	te_which_sheet = 1575;
	te_which_icon = 2;
begindefineterrain 476;
	te_name = "Townswoman";
	te_which_sheet = 1576;
	te_which_icon = 2;

begindefineterrain 477;
	te_name = "Townsman";
	te_which_sheet = 1575;
	te_which_icon = 3;
begindefineterrain 478;
	te_name = "Townswoman";
	te_which_sheet = 1576;
	te_which_icon = 3;
begindefineterrain 479;
	clear;
	te_name = "Cliff";
	te_which_sheet = 500;
	te_which_icon = 34;
	te_icon_offset_x = 24;
	te_icon_offset_y = -16;
	te_ed_which_sheet = 690;
	te_ed_which_icon = 20;
begindefineterrain 480;
	te_which_icon = 35;
	te_icon_offset_x = -24;
	te_icon_offset_y = -16;
	te_ed_which_icon = 21;
	
begindefineterrain 481;
	clear;
	import = 168;
	te_name = "Hay Bale";
	te_which_sheet = 500;
	te_which_icon = 36;
	te_ed_which_sheet = 100;
	te_ed_which_icon = 28;
begindefineterrain 482;
	te_which_icon = 37;	
	te_ed_which_icon = 29;
	
begindefineterrain 483;
	clear;
	te_name = "Wine Cask";
	te_full_move_block = 1;
	te_which_sheet = 720;
	te_which_icon = 6;
	te_ed_which_sheet = 682;
	te_ed_which_icon = 96;
begindefineterrain 484;
	te_which_icon = 7;
	te_ed_which_sheet = 682;
	te_ed_which_icon = 97;
	
begindefineterrain 485;
	import = 206;
	te_which_sheet = 500;
	te_which_icon = 38;
	te_second_icon = 39;
	te_second_icon_offset_x = -3;
	te_second_icon_offset_y = -2;
begindefineterrain 486;
	import = 188;
	te_light_radius = 0;
begindefineterrain 487;
	import = 189;
	te_light_radius = 0;
begindefineterrain 488;
	import = 425;
	te_name = "Gallows";
	te_which_icon = 41;
	te_second_icon = 40;
	te_second_icon_offset_y = -30;
	te_icon_offset_y = 19;
	te_full_move_block = 0;
begindefineterrain 489;
	import = 425;
	te_name = "Gallows";
	te_which_icon = 41;
	te_second_icon = 40;
	te_full_move_block = 0;
	te_height_adj_pixels = 20;
begindefineterrain 490;
	import = 425;
	te_name = "Cart";
	te_which_icon = 45;
	te_second_icon = 46;
	te_second_icon_offset_x = 46;
	te_second_icon_offset_y = -22;
	te_full_move_block = 0;
begindefineterrain 491;
	import = 425;
	te_name = "Cart";
	te_which_icon = 47;
	te_second_icon = -1;
	te_second_icon_offset_x = 22;
	te_second_icon_offset_y = 16;
	te_full_move_block = 0;
begindefineterrain 492;
	import = 425;
	te_name = "Cart";
	te_which_icon = 48;
	te_second_icon = -1;
	te_second_icon_offset_x = 22;
	te_second_icon_offset_y = 16;
	te_full_move_block = 0;
begindefineterrain 493;
	import = 425;
	te_name = "Cart";
	te_which_icon = 44;
	te_second_icon = 49;
	te_second_icon_offset_x = 24;
	te_second_icon_offset_y = -16;
	te_full_move_block = 0;
begindefineterrain 494;
	clear;
	import = 437;
	te_which_icon = 34;
	te_icon_offset_x = 24;
	te_icon_offset_y = -16;
	te_second_icon = 50;
	te_suppress_floor = 0;
begindefineterrain 495;
	te_which_icon = 35;
	te_icon_offset_x = -24;
	te_icon_offset_y = -16;
	te_second_icon = 51;
	
begindefinefloor 124;
	import = 99;
	fl_icon_adjust = 16;
begindefinefloor 162;
	import = 95;
	fl_icon_adjust = 64;
begindefinefloor 130;
	import = 99;
	fl_ed_which_sheet = 100;
	fl_ed_which_icon = 9;
	fl_which_sheet = 400;
	fl_which_icon = 9;
begindefinefloor 131;
	fl_ed_which_icon = 10;
	fl_which_icon = 10;
begindefinefloor 132;
	fl_which_icon = 11;
	fl_ed_which_icon = 11;
begindefinefloor 133;
	fl_ed_which_icon = 12;
	fl_which_icon = 12;
begindefinefloor 134;
	import = 99;
	fl_icon_adjust = 16;
	fl_ed_which_sheet = 100;
	fl_ed_which_icon = 9;
	fl_which_sheet = 400;
	fl_which_icon = 9;
begindefinefloor 135;
	fl_ed_which_icon = 10;
	fl_which_icon = 10;
begindefinefloor 136;
	fl_which_icon = 11;
	fl_ed_which_icon = 11;
begindefinefloor 137;
	fl_ed_which_icon = 12;
	fl_which_icon = 12;
begindefinefloor 138;
	fl_name = "Cobblestone";
	fl_icon_adjust = 0;
	fl_ed_which_sheet = 100;
	fl_ed_which_icon = 9;
	fl_which_sheet = 400;
	fl_which_icon = 9;
	fl_ed_which_icon = 34;
	fl_which_icon = 17;
begindefinefloor 139;
	import = 130;
	fl_which_icon = 22;
	fl_icon_adjust = 8;
begindefinefloor 140;
	import = 123;
	fl_is_floor = 1;
	fl_special_property = 6;
	fl_special_strength = 1;
	

begindefinefloor 162;
	import = 95;
	fl_icon_adjust = 64;
begindefinefloor 254;
	import = 71;
	fl_blocked = 0;
	fl_icon_adjust = 0;
	fl_name = "Blackness";

